Tony Tony Chopper - Character Animation (ONGOING)

This project focuses on creating and animating a 3D model of Tony Tony Chopper, a beloved character from the popular anime and manga series One Piece. The goal is to explore the process of 3D modeling, rigging, animations, and gameplay mechanics that allow users to interact with and control Chopper in a 3D environment.

By undertaking this project, I aim to learn and refine skills in 3D modeling, texturing, rigging, and Unreal Engine integration, as well as character movement physics, and animation systems. The final result will be a functional, interactive game character that brings Chopper’s personality and charm into a medium. Additionally I aim to include an animation of Chopper Transforming into one of his forms. 

This project is for educational and non-commercial purposes, developed as a learning experience while paying homage to the artistry of One Piece and its creators.

Current Progress: Created 3D model and textures for model. Working on rigging model.

Click here to view project documentation

Skills Used:

  • 3D Modeling/Rigging (Maya)

  • Texturing (Substance Painter)

  • Movement Animation

  • Combat Animation

  • Unreal Engine

  • Post Processing

  • Particle Effects

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